News
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
5d
TheGamer on MSNGhost Of Yotei's Side Content Will Be Less Repetitive Than Ghost Of Tsushima's, Sucker Punch ClaimsAs part of a new interview with Automaton Japan, Ghost of Yotei's co-directors, Nate Fox and Jason Connell, have emphasized a ...
This is especially apparent when we look back at what Sucker Punch has created in the past with both Sly Cooper and Infamous, ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
Speaking to Automaton, co-directors Nate Fox and Jason Connell emphasize that they remain fond of Ghost of Tsushima. That ...
Once again helmed by veterans Nate Fox and Jason Connell, the Ghost of Tsushima sequel is due out this October. Yotei follows ...
Sucker Punch Productions' Jason Connell and Nate Fox sit down with 9news.com.au to speak all about Ghost of Yotei ahead of it's release on October 2.
6d
PlayStation LifeStyle on MSNGhost of Yotei Game Length Update Is Great NewsIt looks like PS5 players will be spending hours as Atsu in October when Sucker Punch and Sony's Ghost of Yotei release.
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
The stance system from Ghost of Tsushima has been replaced in Ghost of Yotei with more weapon options, Sucker Punch has ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results