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Yōtei doesn't rely on big quest markers and obvious, in-your-face storytelling. Instead, it provides you with clues about new ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
"If you want to play with just two swords in each hand because it looks cool, you can play through the whole game that way" ...
While Ghost of Tsushima players might be used to traveling and using the wind to navigate the game's open world, in the ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with the creative directors to ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
It looks like PS5 players will be spending hours as Atsu in October when Sucker Punch and Sony's Ghost of Yotei release.
Mark your calendars for July 10, 2025, as PlayStation unveils a dedicated State of Play for Ghost of Yōtei. Hosted by creative directors Jason Connell and Nate Fox, the showcase will dive deep ...
The series has been idle since spin-off title 'First Light', which was released shortly after 'Second Son' in 2014. 'Sly Cooper' was Sucker Punch's first major success, with the games massive ...