Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
This project is an HDRP (High Definition Render Pipeline) project created in Unity 2020.3.21f1 using the Perception 0.8.0-preview.4 package. It is designed for generating synthetic data for various ...
Unity’s Demo Team has brought to life another breath-taking demo called The Heretic at this year’s Game Developers Conference. The demo showcases CG humans in Unity while another comparison video ...
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