News

In 2025, Critical Role is one of the brightest lights in an increasingly popular medium: actual play.Using a game like D&D as the rules to provide an engine for an adventure, players and their DM ...
Dungeons & Dragons gurus Chris Perkins and Jeremy Crawford left their longtime home, Wizards of the Coast, to join Critical Role's Darrington Press.
Two major D&D designers who shaped the game for well over a decade have jumped ship to join the publishing arm of Critical Role. Following their retirement from Dungeons & Dragons-maker Wizards of ...
Now, Critical Role CCO Matt Mercer will combine their two decades of game-design experience with the momentum of the actual-play empire. It’s easy to imagine the duo contributing to Daggerheart ...
However, the recent move of Jeremy Crawford and Chris Perkins to Critical Role's Darrington Press, after a combined 46 years at D&D, is the closest I will ever get to witnessing the transfer of a ...
Critical Role began in 2015 when a group of voice actors began livestreaming their Dungeons & Dragons campaign. The series proved to be so popular that Critical Role has expanded into its own ...
This morning Critical Role confirmed that Jeremy Crawford, Wizards of the Coasts’ former D&D principle rules designer, and Chris Perkins, former D&D senior story designer, had both joined the ...
Critical Role’s Darrington Press officially launched Daggerheart, an alternative to Wizards’ D&D franchise, earlier this month after years of development and testing.
Rufino was always meant to fit into the world of Assassin’s Creed Shadows for Critical Role‘s one-shot adventure. However, the DLC “wasn’t pre-cooked into the creation of the one-shot ...