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Clair Obscur: Expedition 33 has an awful lot of fans, and Hideo Kojima is one of them. But the Death Stranding mastermind admires developer Sandfall Interactive not just for the game it made, but ...
Hideo Kojima says the Clair Obscur: ... Hideo Kojima says most Death Stranding playtesters told him 'it was a terrible game,' and he's a little bummed Death Stranding 2 is testing way better; ...
While Kojima’s own development team, Kojima Productions, has “ballooned” to over 200 employees, the developer believes smaller teams are the way to go. Is the team size for Clair Obscur perfect?
Video games. Kojima reveals what he envies about ‘Clair Obscur: Expedition 33,’ and makes his ideal clear: “And a dog” The acclaimed Japanese developer reflects on the evolution of video ...
Looking to Clair Obscur: Expedition 33 developer Sandfall Interactive, Kojima says: "They only have like 33 team members and a dog," adding: "That's my ideal when I create something with a team." ...
by William D'Angelo, posted on 17 June 2025 / 2,649 Views. Hideo Kojima spoke at a Q&A and discussed the increasing size of video game developers. "When I first started, it was like a team of six ...
Honorable mentions: The Alters, Battle Train, Bionic Bay, Blade Chimera, Ender Magnolia: Bloom in the Mist, Expelled!, The ...
RPGs Hideo Kojima says size does matter, but smaller is better as he praises Clair Obscur: Expedition 33's team size: "That's my ideal" ...
Woodkid Says Hideo Kojima Changed ‘Death Stranding 2’ Because It Wasn’t ‘Polarizing ... (France’s own) Clair Obscur: Expedition 33, to name a few. Now, ...